Prevent
Some card abilities prevent damage or threat.
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When damage is prevented, reduce the amount of damage the target takes (i.e. the amount of damage that is placed on the target).
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When an effect prevents damage dealt to a character, the amount of damage that character “takes” is reduced, but the amount of damage “dealt” is not reduced.
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If an effect prevents all damage dealt to a character, that character is not considered to have taken damage.
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If all damage from an attack is prevented, the attacking character is considered to have dealt damage, but is not considered to have “attacked and damaged” the attacked character.
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If dealing damage is a cost, that cost is considered paid even if some or all of that damage is prevented.
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If taking damage is a cost, that cost is not considered paid unless all of that damage was taken. (If any of the damage is prevented, then the cost has not been paid.)
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When threat is prevented, reduce the amount of threat being assigned before it is placed on the scheme.