Sustained Damage
Sustained damage refers to the difference between a character’s maximum hit points and remaining hit points.
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To calculate sustained damage for an identity or villain (using a hit point dial), start with the character’s maximum hit points (as indicated by its printed value modified by any card abilities or game effects), and subtract their remaining hit points (as indicated by the dial).
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Sustained damage on an ally or minion is equal to the total value of all damage tokens on the card.