Attacks Against Allies
Some effects cause a villain or minion to attack an ally directly. When this occurs, any undefended damage from that attack is placed on the ally that was attacked.
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The player who controls the ally is considered the attacked player.
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Abilities that resolve while/when/after the attacking enemy “attacks you” resolve against the attacked player.
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Any boost abilities that refer to “you” refer to the player who controls the attacked ally.
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Players may defend these attacks as normal by declaring a hero or an ally as the defender.
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If the attack has overkill and defeats an ally (whether that ally was the attacked ally or a defending ally), any excess damage from that attack is dealt to the identity of the player who controlled the defeated ally.
See also