Boost, Boost Icon (b)
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Each time the villain attacks or schemes, the villain is given one facedown card from the encounter deck, as a boost card. Minions with the villainous keyword are also given a boost card when they activate.
During the activation (and after any defenders are declared if the villain is attacking), each boost card on the enemy is turned face up one at a time. Add the number of boost icons on each card to the enemy’s ATK value (if it is attacking) or SCH value (if it is scheming) for that activation. Boost icons are located at the bottom-right of the card.
If the boost field has a star icon, it indicates that the card has a “Boost” ability. Refer to the card’s text box and resolve the “Boost” ability when the card is turned face up. The “Boost” ability is located beneath the divider line in the text box.
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A star icon is not itself considered a boost icon, and does not contribute to the villain’s ATK or SCH value.
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Only the ability text beneath the divider line is active on a card that is resolving as a boost card.
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Damage dealt by a boost ability is not considered to be damage dealt by the activation during which the boost ability resolved.
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If additional boost cards are resolved for an activation, the boost icons are cumulative, and all “Boost” abilities on those cards resolve.
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After applying a boost card to an activation, discard it.
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If an enemy is dealt a boost card outside of its own activation, that boost card remains facedown on that enemy until that enemy activates.
- If that enemy is a villain or a minion with the villainous keyword, it still gets dealt another boost card at the start of its activation as normal.