Player’s Play Area
A player’s play area (also sometimes referred to as a “player’s game area”) is the area of play where a player’s identity card, deck, hand, discard pile, and hit point dial are located. Each player in the game has their own play area.
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Ally cards, support cards, and upgrade cards are placed in a player’s play area when they enter play.
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Attachment cards attached to cards in the villain’s play area are not in the player’s play area.
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Minion cards engaged with a player are in that player’s play area and not in the villain’s play area.
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Obligation cards given to a player are in that player’s play area and not in the villain’s play area.
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While card abilities can affect cards across play areas, unless a game rule or card ability states otherwise, cards cannot be played into another player’s play area.
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If a player is eliminated from the game (through their identity being defeated, or otherwise), their play area is removed from the game.