Assault
When a character makes a basic thwart against a scheme with the assault keyword, that character uses its ATK instead of its THW.
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The assault keyword is equivalent to the following constant ability:
"While a character is making a basic thwart against this scheme, that character uses its ATK instead of its THW."
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If the thwarting character is an ally, it takes the consequential damage listed under its ATK instead of its THW after the thwart.
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Abilities that increase a character’s “basic power” can be used to increase that character’s ATK when that character thwarts a scheme with assault.
See also